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	<title>Comments on: Hidden Variables</title>
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	<link>http://mwolf.net/archive/hidden-variables/</link>
	<description>Software development and assorted geekery</description>
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		<title>By: Robin</title>
		<link>http://mwolf.net/archive/hidden-variables/comment-page-1/#comment-2974</link>
		<dc:creator>Robin</dc:creator>
		<pubDate>Sun, 31 Aug 2008 03:51:30 +0000</pubDate>
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		<description>With the CPR experiment, what is the force that binds the two particles in the first place.  Can one of the particles be bound to another once separated, such that it now reflects spin in relation to the new particle.  If so the the force that connects them in the first place must still act until cancelled out by the new interaction.  So what is the original force of connection?  I&#039;m a novice so speak slowly please.</description>
		<content:encoded><![CDATA[<p>With the CPR experiment, what is the force that binds the two particles in the first place.  Can one of the particles be bound to another once separated, such that it now reflects spin in relation to the new particle.  If so the the force that connects them in the first place must still act until cancelled out by the new interaction.  So what is the original force of connection?  I&#8217;m a novice so speak slowly please.</p>
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		<title>By: Frank de Groot</title>
		<link>http://mwolf.net/archive/hidden-variables/comment-page-1/#comment-10</link>
		<dc:creator>Frank de Groot</dc:creator>
		<pubDate>Sun, 14 Jan 2007 09:30:46 +0000</pubDate>
		<guid isPermaLink="false">http://mwolf.net/archive/hidden-variables/#comment-10</guid>
		<description>I recently encountered some pseudo-scientific articles as background information for an on-line game. One of them describes how to use this effect for faster-than-light communication.

I&#039;m sure it&#039;s all BS, but they did their best to make it sound reasonable:

http://www.eve-online.com/background/articles.asp</description>
		<content:encoded><![CDATA[<p>I recently encountered some pseudo-scientific articles as background information for an on-line game. One of them describes how to use this effect for faster-than-light communication.</p>
<p>I&#8217;m sure it&#8217;s all BS, but they did their best to make it sound reasonable:</p>
<p><a href="http://www.eve-online.com/background/articles.asp" rel="nofollow">http://www.eve-online.com/background/articles.asp</a></p>
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